View Full Version : non leet xqz wall
IMaterial *Deagle = HalFLife2.m_pMaterialSystem->FindMaterial( "models\\weapons\\w_models\\w_pist_deagle\\w_pist_d eagle", "Model textures" );
Deagle->SetMaterialVarFlag( MATERIAL_VAR_IGNOREZ, cvars.xqzent );
repeat for all w_ models
Same method can be used for player models, or almost any models for that matter (o_O big secret)...
glad to see you decided to post at my forum o_o
what is this type of code does ingame?
what is this type of code does ingame?
lawl, deagle xqz wallhack v:)v
UHm for a perfect XQZ Wallhack you have to Hook the d3d9 device...logg the NumVertices and primCounts...use Stride 64 and:
HookedD3DDevice->SetRenderState(D3DRS_ZENABLE, false);
in your hooked DrawIndexedPrimitive(Type, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount)...now the models arent "bugged" too!
tha's a really nice way to do a XQZ Wallhack...
UHm for a perfect XQZ Wallhack you have to Hook the d3d9 device...logg the NumVertices and primCounts...use Stride 64 and:
HookedD3DDevice->SetRenderState(D3DRS_ZENABLE, false);
in your hooked DrawIndexedPrimitive(Type, BaseVertexIndex, MinVertexIndex, NumVertices, startIndex, primCount)...now the models arent "bugged" too!
tha's a really nice way to do a XQZ Wallhack...
damn u are a genius ;)
cssloverforever
23-10-07, 01:41
The best hack for css is to create ur own i mean your own hack like create ur own menu aimbot speedhack wallhack radarhack spinhack turnhack norecoil and spread chams esp.
BY THE WAY THE BEST HACK IS ***SECURITY AND
cssloverforever
23-10-07, 01:41
***
IMaterial *Deagle = HalFLife2.m_pMaterialSystem->FindMaterial( "models\\weapons\\w_models\\w_pist_deagle\\w_pist_d eagle", "Model textures" );
Deagle->SetMaterialVarFlag( MATERIAL_VAR_IGNOREZ, cvars.xqzent );
repeat for all w_ models
How to get the char "models\\weapons\\w_models\\w_pist_deagle\\w_pist_d eagle" of a entity in runtime?
thx 4 help
Powered by vBulletin® Version 4.1.11 Copyright © 2012 vBulletin Solutions, Inc. All rights reserved.